Back to School Update 2025: Faster, Smarter, and Classroom-Ready
We are excited to announce Update 2025.31.1 for Human Anatomy VR for Institutions, designed to equip users with improved tools, better performance, and an enhanced user experience for the academic year ahead. Below are the key additions and improvements included in this release.
Key Highlights
PACS Support Institutions with the Essential VR License can now load and view medical imaging data directly from their PACS (Picture Archiving and Communication System) servers.
Quick Save Instantly save your current scene setup and load it later—available in both single-user and multi-user modes.
Improved Anatomical Search The full-text anatomical search has been reworked for faster performance and more accurate results.
Content & Feature Enhancements
Lab Clock A digital wall clock has been added to the lab environment, supporting timed exams and structured training sessions.
Redesigned Login Screen A cleaner, more intuitive login interface with easier access to the platform.
Performance Improvements
Optimized Memory Usage Memory management improvements deliver a smoother experience across all supported devices.
Scene Stability Stability enhancements have been applied across all modules and environments.
Licensing Updates
Simplified Licensing Model The Educator Subscription has been removed to streamline available options.
Renamed Subscription The Student Subscription is now called the Personal Subscription—with the same features, but a more intuitive name.
Bug Fixes
Minor bug fixes and visual polish have been applied throughout the platform for improved overall usability.
Availability
Human Anatomy VR for Institutions is available for download on the Meta Quest and PICO Stores. Institutional licenses can be purchased directly through our website store.
We remain committed to providing educators and students with the most immersive, reliable, and effective learning tools. Update now to take full advantage of the latest features in Human Anatomy VR for Institutions.
We are pleased to announce the latest update for Human Anatomy VR for Institutions, designed to enhance user experience and improve educational value. Here are the key changes and improvements in Update 2025.20.1:
Key Highlights
7-Day Free Trial: All users now have access to a 7-day free trial, allowing them to explore every feature of the platform with no commitment.
Content & Features Enhancements
Anatomical Descriptions: Detailed descriptions have been added for previously missing anatomical structures, providing a richer learning experience.
Urogenital System Update: The urogenital system has been split into two separate modules: Urinary and Reproductive, allowing for more focused study.
Multi-User Mode Enhancements:
Students can now hide the teacher’s avatar for a more streamlined and personalized learning experience.
The interface language in multi-user mode can now be adjusted locally by students, catering to diverse language preferences.
Model Upgrades
Brain Structures: Significant improvements have been made to the brain models for greater anatomical accuracy.
Updated Brain Color Scheme: A cleaner, more intuitive color scheme has been introduced to help students better differentiate between structures.
Performance & Stability Improvements
Optimizations: Various performance improvements have been implemented to ensure smoother operation and quicker load times.
Bug Fixes: A round of minor bug fixes has been carried out to address any issues affecting functionality and user experience.
Availability
Human Anatomy VR for Institutions is available for download on the Meta Quest and PICO Stores, while Institutional Licenses can be purchased through our website store.
We remain committed to continually improving the platform to provide professionals, educators and students with the most engaging and effective learning experience possible.
Holiday Update: New Features and Enhancements in Human Anatomy VR
We are pleased to announce a significant update to Human Anatomy VR just in time for the holidays. This update introduces several new features, model improvements, and interface enhancements to further elevate the user experience. Here’s an overview of the latest changes:
New Features
Pin Objects: You can now easily pin objects, allowing for more efficient marking and manipulation during exploration.
Controller Labels: Clear labels have been added to controllers (Quest 3 and Quest 3S) for smoother navigation and interaction.
Hand Menu Toggle: Use the X button to quickly toggle the hand menu panels for models and tools, enhancing usability.
Body Scaling: A double-grab gesture now allows you to scale the full anatomical body, offering a closer look or a wider view.
Move and Rotate Body: Easily reposition or rotate the entire model to explore it from any angle.
Slice Planes: Precisely place slice planes along the X, Y, and Z axes for more accurate dissections.
Compare Translation: Toggle between translated text and the original description for better comprehension.
New Languages: We have expanded our language support to include Polish and Finnish.
Model Improvements
Pelvic Connective Tissues: Improved accuracy of the pelvic connective tissues in the male model for greater realism.
Lymphatic Pathways: Enhanced lymphatic vessel pathways for better visualization and clarity.
Brain Structures: Minor improvements to brain structures for increased detail and anatomical precision.
Ant Mode Enhancements
Detailed Breakdown: Composite objects are now automatically split into more detailed parts for deeper exploration.
Improved Highlighting: Enhanced colors for object highlights, offering a clearer and more visually appealing experience.
Optimized Info Monitor: The info monitor now updates only when the trigger is pressed, reducing unnecessary distractions.
UI and Settings Enhancements
Info Panel Update: The info panel has been redesigned to offer a cleaner, more user-friendly layout.
Skin Tone Customization: Users can now select their preferred skin tones directly from the login scene, providing a more personalized experience.
Quick Settings Panel: A new quick settings panel for Multi-User mode allows students to easily adjust language, skin tones, and movement types.
Fixes
Visual Bug Fix: Resolved an issue with the visual bug that occurred when returning detailed parts to their original position.
Disappearing Objects: Fixed an issue where objects would disappear after rapid clicking.
Voice-Over Correction: Corrected tutorial voice-over errors for a smoother user experience.
Cadaver Images: Fixed an issue preventing cadaver images from opening properly.
We hope you enjoy the new features and improvements in this Holiday Update. We wish you a joyful holiday season and a fantastic New Year!
Human Anatomy VR Now Available on PlayStation VR2: Revolutionizing Anatomical Education with Immersive Learning
Virtual Medicine is pleased to announce that its flagship educational application, Human Anatomy VR, is now officially available on the PlayStation VR2, bringing immersive anatomical learning to a broader audience through one of the world’s most popular virtual reality ecosystems.
This launch marks a significant milestone in our mission to democratize access to high-quality anatomical education through extended reality. By leveraging the advanced capabilities of PS VR2, including high-resolution 4K OLED displays and responsive Sense controllers, users can now experience the human body in unprecedented detail and clarity.
A Platform Built for Education and Innovation
Human Anatomy VR is a fully interactive 3D anatomical atlas developed for students, educators, medical professionals, and enthusiasts. It allows users to explore the human body with complete spatial freedom, interact with over 13,000 accurate anatomical structures, and learn through guided content, movement animations, and microanatomy models.
The content is organized into 15 body systems, including the skeletal, muscular, circulatory, nervous, digestive, and reproductive systems. Each anatomical structure is supported by detailed labels and textual descriptions written and reviewed by medical professionals. Users can inspect organs, tissues, and bones layer by layer, remove or isolate structures, and observe muscle movements in real-time animations.
The platform supports two main content modes: High School and University, making it accessible to a wide range of learners and adaptable to different levels of anatomical knowledge. Whether used in secondary education, medical school, physiotherapy, or patient education, Human Anatomy VR offers a versatile and impactful learning experience.
PS VR2: Unlocking Performance Potential
By launching on PS VR2, Human Anatomy VR is now optimized for high-end users equipped with PlayStation hardware. The PS VR2 offers:
Dual OLED 2000 x 2040 pixel displays per eye
Up to 120 Hz refresh rate for smooth motion
Precise head and hand tracking with Sense controllers
Advanced haptic feedback and adaptive triggers
Eye tracking for enhanced interactivity and control
These hardware features significantly enhance the visual fidelity and usability of Human Anatomy VR. The result is a smoother, more intuitive, and highly detailed educational experience suitable for individual study or guided learning environments.
Market Availability and Pricing
Human Anatomy VR for PS VR2 is now available globally via the PlayStation Store for $29.99 USD. The product is also available on the original PlayStation VR platform and across Meta Quest devices via App Lab.
The PS VR2 release complements Virtual Medicine’s cross-platform strategy, which aims to make immersive anatomy accessible across consumer, academic, and clinical environments. With users in over 180 countries, the platform is already being used in classrooms, simulation labs, and libraries around the world.
Transforming Anatomy Education
The release of Human Anatomy VR on PS VR2 further solidifies Virtual Medicine’s position as a leader in XR-based health education. In recent years, independent studies have shown that use of the platform can improve test results by over 45%, and over 92% of students report increased confidence and understanding of anatomical structures after using the application.
In addition to formal education, the platform has seen adoption in physical therapy and rehabilitation settings. In one documented case, a patient recovering from spinal issues reported that Human Anatomy VR played a role in helping them visualize the origin of their pain and better understand their treatment process.
Looking Ahead
Virtual Medicine continues to invest in product development, with upcoming platform updates including multi-user collaboration, clinical imaging integration, and additional language support to serve a growing international user base.
The PS VR2 launch represents a critical step forward in the evolution of the Human Anatomy VR platform. As we continue to expand our global footprint, our focus remains on building tools that are educationally effective, scientifically accurate, and technologically advanced.